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Bench Talk for Design Engineers

Bench Talk

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Bench Talk for Design Engineers | The Official Blog of Mouser Electronics


Technical Content Is Blazing New Trails Deborah Ray
On Halloween afternoon, Mouser’s technical content team was hard at work developing the company’s latest technical articles, ezines, blogs, videos, projects, and web pages. A simple observation—and the team discussion that ensued—highlights the many areas of expertise, personalities, and passions that developing technical content requires. What’s more, it underscores how the thriving trend in technical content marketing exemplifies the changing roles and skills required for today’s engineers and technical professionals.

Introducing an MCU Guy to FPGA: Part 2 Mouser Staff
Recently I was given a project that would require me to transition from MCU to FPGA development. In this four-part blog series, I examine how I translated my existing knowledge and experiencing with MCUs into FPGA development. In Part 1, I examined some advantages and disadvantages of FPGAs, introduced the Terasic DE10 Nano development kit, and explored a few key FPGA planning considerations. Now in Part 2, I explore example code and discover additional useful resources.

Introducing an MCU Guy To FPGA: Part 1 Mouser Staff
Recently I was given a project that would require me to make the transition from MCU to FPGA development, which requires a move into the bigger and more capable ARM cortex outside of the safety and ease of the mBed environment. In this four-part blog series, I’ll examine how to translate my existing knowledge and experiencing with MCUs into FPGA development. In Part 1, we’ll begin with some advantages and disadvantages of FPGAs, introduce you to the Terasic DE10 Nano development kit, and look at a few key FPGA planning considerations.

How To Start A Hardware Startup Marcel Consée
Game-changing, industry-revolutionizing applications begin with electronic hardware. A variety of resources are available to turn your inspirations into ideas and to take your ideas through to success. What are you waiting for?

The Making of Makers Deborah Ray
When it comes to making a Maker, education, mentoring, and big ideas are key. Projects become about the journey of problem solving, and big ideas.

Rise of the “Maker Pro”: Selling Your First 100 Products Mike Parks
Never before in the history of invention has it been so easy to turn an idea into a reality. The Maker Movement has proven that there are still plenty of great products to be built and companies to grow. Many folks who are not classically trained in any technical field are becoming empowered to design, build, and create in ways that until recently were just simply not possible.

Why Inventiveness is More Important Now Than Ever Steven Keeping
The buzzword “innovation” has become something of a mantra for the technology sector, designed to stimulate the out-of-the-box thinking needed to come up with winning products against ever tougher competition. But innovation is perhaps as wrong a mantra today as it was in the seventeenth century when, according to an article in The Atlantic, innovators were more likely to have their ears cut off and be thrown into jail than celebrated. What we need today, more than ever, is not innovation, but invention.

See It Before Your Build It: A Look at 3D Visualization Mike Parks
Before a single piece of steel is forged or a circuit board is sent to the fab, engineers rely heavily on 3D models to understand their designs in virtual reality before committing vast sums of money and time in actually building them. But now you don’t have to be a multi-million-dollar design firm to take advantage of this technology. The cost of virtual reality and augmented reality is plummeting as competition in the market heats up in 2016. This means that just about anyone, including fledgling startups and makers, can get take advantage of 3D visualization.

Making Art with Engineering Benjamin Miller
This past semester I took an embedded systems course where my lab partner and I had to design a video game system, from the game software to the controls. When we were finished, the breadboard we were working with was an absolute mess. I was perfectly happy with it simply working. My partner, however, insisted that we clean it up and 3D print an enclosure for it, like a true video game.

Make it Happen: The Maker Movement Justin Risedorf
“They don’t make things like they used to.” But there may still be some hope; today’s maker movement, helped along by open source hardware, may be able to replenish some of the awe that the Industrial Revolution took from us. Not to disrespect mass production, I’m as much a fan of affordable goods as the next person, but it seems sterile now. Products seem manufactured, not thoughtfully designed and crafted.

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